Ultimate Clash Soccer pairs users for multiplayer games based on their rank. In addition to this, the game server ‘ping’ is taken into account such that the game experience is acceptable for both players. We also consider whether a player is a new player (fewer than 20 matches) to reduce matching new players with very experienced players. Finally we consider each player's previous matches to avoid matching with the same player repeatedly.
Things that are not considered during matchmaking are: Team Rating, Win Rate or Streak, any sort of ELO/Ranking/XP score, and anything related to player spending.
This means that in general users should match with another player in the same rank, but it is possible to match with a player with a different rank particularly when you are in the higher ranks.
There is no control during matching to manage the difficulty experience of individual players, but as players move between ranks it is expected that opponents will be more or less challenging as a result.
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